The Ortega method is a popular speedcubing technique for solving the 2x2 Rubik's Cube. It consists of three main steps:
This method is efficient and allows for quick solves with practice.
Solve the white face. You don't need to have the pieces in the correct position. They should only be orientated correctly.
You will now have one of eight cases to orientate the Last layer. Many of the algorithms are the same as 3x3 OLL Algorithms, but there are shorter algorithms to use as there are no centers or edges.
Hold your cube with the solved face (white) on the bottom and check your top face for the patching pattern.
You will now have one of five cases to permutate both layers together. Hold your cube with yellow on top and white at the bottom. Choose from the options below that matched your situation and follow the algorithm to solve the 2x2.
Ref: https://www.speedcube.com.au/blogs/speedcubing-solutions/how-to-solve-a-2x2-using-ortega-method-intermediate
The 3x3 Rubik's Cube is the classic version of the puzzle, consisting of six faces with nine stickers each. The goal is to align all stickers of the same color on each face.
For more information on solving the 3x3 cube, please refer to the 3x3 Rubik's Cube page.
speedcube.com.auCFOP (Cross, F2L, OLL, PLL) is a widely used method for solving the 3x3 Rubik's Cube. It involves four main steps:
Now orientate the corners too
Match cross colours
Hold the matching sides at the back and right.
R U R' U R U U R'
Repeat if needed
Now match corners. If one correct, hold it in front/right.
U R U' L' U R' U' L. Repeat if needed
Now solve. Hold with unsolved corners on the bottom. Do the 4-move sequence repeatedly until solved. Make sure to do all 4 moves before turning the bottom.
Headlights or no headlights